﻿using System.ComponentModel;

namespace DiffuseEnjoyIdle.Core.Enums
{
    public enum Enum_YesOrNo
    {
        /// <summary>
        /// 是
        /// </summary>
        [Description("是")]
        Yes = 0,

        /// <summary>
        /// 否
        /// </summary>
        [Description("否")]
        No = 1,
    }
}